The night that never ends
It was a quiet night at the kingdom's castle. The princess is the guardian of the five Seals of the Kingdom that kept Count Dracula imprisoned, and the seals' power flows through her blood. Until the night the moon turned red: her stained-glass window shattered, a cloud of bats became the Count, and he carried her off through the window. The opening tells that night in illustrated panels, in the style of anime openings.
Right after comes the playable prologue, Defend the King!: the horde has taken the castle courtyard, the king lies among his fallen soldiers and you must protect him until the Werewolf Baron shows up and flees, wounded, into the forest.
Without their guardian, Dracula corrupted the seals. The crystals, once blue, turned red and now leak a miasma that feeds the hordes. Land by land, a lieutenant guards the road to the castle; once defeated, several switch sides and join the hunt as playable heroes. At the top of the Throne Tower, the Count himself awaits.




















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Crossbow
Fireball
Axe
Whip
Kunais
Aura
Grimoire
Wand
Rapier
Pistol

